SageInterface::rebuildSymbolTable
Regenerate the symbol table.
Synopsis
Declared in <SageIII/sageInterface/sageInterface.h>
void
rebuildSymbolTable(SgScopeStatement* scope);
Description
current symbol table must be NULL pointer before calling this function (for safety, but is this a good idea?)
Parameters
Name |
Description |
scope |
This class represents the concept of a scope in C++ (e.g. global scope, fuction scope, etc.). |
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