SageInterface::set_name
set_name of symbol in symbol table.
Synopsis
Declared in <SageIII/sageInterface/sageInterface.h>
[[visibility]]
int
set_name(
SgInitializedName* initializedNameNode,
SgName new_name);
Description
This function extracts the symbol from the relavant symbol table, changes the name (at the declaration) and reinserts it into the symbol table.
I think this is what this function does, I need to double check.
Parameters
Name |
Description |
initializedNameNode |
This class represents the notion of a declared variable. |
new_name |
This class represents strings within the IR nodes. |
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